You should build it when signy is hurt to a significant degree. However, the perfect moment for it varies drastically. When your food production gets high enough, build a trading post.įurthermore you should build a healer's hut.You should have at least 10 military camps at the end.Do not build too much houses, make sure you can keep your growing population happy.Add more military camps (with the focus on skirmisher camps) and houses.Second longship dock if you have enough coasts, otherwise trading post.Second woodcutter's lodge (try to prioritize forest areas).Second house in the area with the woodcutter's lodge.Ĭolonize more areas for space, fame and happiness.Food building that fits your food area (farm, hunter hut or fisher hut).Normal training camp in the start area.Woodcutter's lodge next to the start area.Of course the build order can vary according to the stiuation you are facing but in general the following is a good way to go for:Ĭolonize a second area (try to leave one food area for later). You will probably not like the clan if you want to focus on any other victory condition than domination. You enjoy well timed attacks and timing in general as a key component for military success.You prioritize mobility over durability and warband size over unit strength.Your strategies and tactics are the definition of deceit, stealth and surprise attacks.
You prefer to have a constant, balanced performance in all game stages.If you have any suggestions and ideas to improve it, feel free to share your thoughts! Clan Mentality - Does Snake Fit Your Playstyle? The clan of the snake is quiet young and this guide as well.
This faction has become one of my favourite clans very quickly.
Snake clan northgard how to#
This is a very detailed guide to the snake clan, which explains the build order, what to do in the different game stages, how to use the sly features of the snake and much more! Introduction